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Podcast: The GamesIndustry.biz Microcast
Episode: Shorter games and quicker releases, with Mike Bithell - The GamesIndustry.biz Podcast
Description: We're joined this episode by indie figurehead Mike Bithell, developer of Thomas Was Alone, Volume and bitesize text adventure Subsurface Circular. Recorded just a few days after the surprise launch of the latter's spiritual successor, Quarantine Circular, we speak to Bithell about the advantages and potential of releasing games without any marketing build-up. We also discuss the benefits of developing shorter games, the limitations this creates, and why embracing these limitations is the key to crafting a tight and easily digestible experience. As always, you can find more news, analysis and insight into...