Want to create an interactive transcript for this episode?
Podcast: Rule of Carnage - Designing Better Miniatures Games
Episode: Ep 72: Miniatures Game Design - User Interface.
Description: In this episode the guys consider the user interface of your game. Your game presents itself to people as a mental medium in its rules, a visual one in its reference sheets and cards and a tactile one via its dice, miniatures and other elements. All of these approaches have different things you can leverage to make your game easier to understand, easier to play and more fun, so its well worth considering them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about...