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Podcast: Rule of Carnage - Designing Better Miniatures Games
Episode: Ep 07: Miniatures Game Design - Movement, Terrain and Line of Sight.
Description: In this episode Glenn and Mike talk about movement rules and how they interact with terrain and then in turn how terrain interacts with Line of Sight. ย They discuss true line of sight as opposed to abstract line of sight and squad as opposed to unit movement and all manner of other things. ย Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.
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