Want to create an interactive transcript for this episode?
Podcast: Retro Spectives
Episode: Episode 36: Freelancer
Description: Freelancer was meant to be the chosen one. Announced in 1999 by Chris Roberts (of star citizen fame), it seemed to promise complex factional interactions, a cinematic storyline and engaging dogfighting all in one accessible package. But as time went on, and Chris Roberts moved into more of a consultancy role, the exact nature of Freelancer was revealed as something not quite as ambitious as what was previewed.So what is it like to play Freelancer today? Can a reduced version of what was envisioned still produce a meaningful and fun gameplay experience? Or is it just a holl...