Want to create an interactive transcript for this episode?
Podcast: Game Dev Podcast | Coffee with Butterscotch
Episode: [Ep323] Jevens Nuance
Description: Hi, Shenanites! This week, we talk about sure things, hot pipes, and what design by chaos really is. Our old friend the Jevens paradox pays us a visit, and it turns out that heuristic has some layers! Plus, listen in as we dive deep into our most contentious internal debate. Three brothers enter⦠and, well, three brother leave. Because conservation of mass.
Questions answered (abbreviated):
Flyhoppie Axerompa: Could you talk about why certain games might feel like a sure thing?
Fraser_: How long do you think is left before something breaks the pre-Crashlands games, and itβs no...