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Podcast: Verbal Diorama
Episode: Anaconda (1997)
Description: In 1997, Anaconda slithered into cinemas with a secret: every second of computer-generated snake footage cost $100,000 to create. This wasn't just another creature featureβit was Sony Pictures Imageworks' first fully computer-animated character and a technical nightmare that pushed both digital and practical effects to their limits.To mitigate that cost, and to the benefit of this movie, they decided to rely heavily on practical animatronic snakes. The real hero of this movie was Walt Conti, whose company Edge Innovations faced an impossible challenge: creating two colossal animatronic snakes that could actually swim. Drawing on his experience with aq...