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Podcast: Infinite Cities
Episode: Astro Boy: Omega Factor (2004): Why Should I Play On Easy?
Description: Much like the absolutely horrendous evil killer sun robot at the end of stage 2-1, this game wants to be bigger than the tiny screen it's confined to. A full inventory of this game's design decisions takes about twenty minutes. A technical mastery of the GBA is on display, but as late as it came it - does it matter? Is there room in your life for a forgotten, obsolete, well-crafted retro game? Is there room in your robot heart for love? In this episode: What is an Astro Boy, every GBA game, person who has only...