Want to create an interactive transcript for this episode?
Podcast: Double Barrel Gaming
Episode: Splinter Cell In Production At Ubisoft! Halo Infinite Launching Without Ray Tracing Is NOT An Issue!
Description: Time Stamp Information:
05:00 Panel IntrosΒ
05:00 Why Halo Infinite releasing Without Ray Tracing is NOT a BIG Deal, though Microsoft does need to learn that their messaging should be a priority when making these announcements.
48:00 Microsoft's "New & Young" studio Compulsion Games is making what Phil Spencer says is "His Most" anticipated title that will bring the "Much Requested" Single Player, Story Driven, Adult Themed game that has seen HUGE success over on Sony's PS4/5.
1:30:00 Sam Fisher IS returning and I'm SUPER pumped, BUT, there IS concern for "What" direction Ubisoft will take t...