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Podcast: Infinite Cities
Episode: Pentiment (2022): What If Andreas Had A Gun?
Description: Pentiment's existience feels like a miracle. It's a game that has the deep, super-niche obsession to a specific detail, created by an established double A studio with the backing of Microsoft. A game that wants, more than anything else, to be a portrait of a time. A desire to show an art form (illuminated manuscript) not as the flat, tattered, and dated museum piece but as representative of a living, chaning era. There's also a mystery! A good one! With some fantastic decisions, both major and minor. Not many games outside of the dating sim space can mak...