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Podcast: Rule of Carnage - Designing Better Miniatures Games
Episode: Ep 44: Miniatures Game Design - Solo Mode and AI Design
Description: In this episode the guys discuss designing solo mode systems and tabletop AI. They chat about the differences between creating a set of scenarios and systems for a pre-existing game or a whole bespoke solo mode system. In the later part of the chat they talk through some of the issues and possible solutions for designing an AI system for a game, whether as part of a bespoke solo system or to drop into an existing favourite game.Β Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and h...